jian Selected Technical Art

Technical Art / Unreal Engine 5

Interactive Moiré Field

A procedural Moiré pattern with mouse-driven local interaction in Unreal Engine 5.

Final Result

Overview

Two high-frequency procedural stripe fields form a Moiré interference pattern through a small frequency or angular offset.

A mouse-driven local interaction field influences the pattern in realtime.

Procedural Material System

The pattern is built from two procedural stripe fields. A small difference in frequency or angle produces the interference.

Material graph Media coming soon Final project capture pending.

Realtime Interaction

Blueprint provides realtime control through a Dynamic Material Instance. Mouse input drives a local interaction field, with distance-based influence on the pattern.

Coordinate Space Problem

The coordinate-mapping problem was resolved through this sequence:

  1. World Position → Local Space
  2. Coordinate normalization
  3. Aspect-ratio correction
  4. Distance-based local influence

Blueprint Breakdown

Blueprint controls the Dynamic Material Instance in realtime for the mouse-driven local interaction.

Blueprint breakdown Media coming soon Final project capture pending.

Performance

Profiling data in progress

Performance capture Media coming soon Final project capture pending.

Tools

  • Unreal Engine 5
  • Procedural Material
  • Blueprint
  • Dynamic Material Instance